August 23, 2010

Idea: Make-out Hoodies

These hoodies are meant to be worn while making out. Only when lips are locked do the images on the sides come together to make a complete picture. They can come in all sorts of designs with different images, scenes, or messages.

For real fun, host a Make-out Hoodie Party. When the guests arrive, they all have to put on a hoodie that has a matching half worn by someone else at the party. When you find the person who has the other half, you make out with them. It’s like a hipster key party.

Previously: Idea: T-Shirts for Hairy-Chested Men

August 2, 2010

Mad Men Don’t Lie

I’m pretty good when it comes to grammar, but my wife is better, as I’m reminded every time I misuse the word lay and she corrects me. Some bad grammar sticks out like a sore thumb for me, but lay/lie misuse goes past me every time. My wife never fails to catch it, and she seemed to be pointing out lay/lie misuse every time we watched Mad Men. We wondered whether it’s the fault of the actors, or if they’re saying the lines faithfully as they’re written.

I decided to turn it into a learning opportunity. If I could catch every use and misuse of lay and lie in every episode of Mad Men so far, surely that would pound the lesson so firmly in my brain that I will never confuse the words ever again.

And so I made the video embedded above. Here is a list of every quote, from each episode in the first three seasons, in the order they appear in the video:

2.10 Joan: “Go ahead. Lay down. I’ll keep the drunks away.” (incorrect)
3.06 Joan: “Go lay down.” (incorrect)
1.10 Peggy: “Maybe you need me to lay on your couch to clear that up for you again.” (incorrect)
2.05 Peggy: “Do you mind if I lay down?” (incorrect)
2.05 Peggy: “I have to lie down” (correct)
1.03 Betty: “I’m going to go and lay the kids’ food out.” (correct)
3.01 Pete: “I should just lay down and we should run together holding hands.” (incorrect)
3.08 Pete: “I’d lie in bed at night, hear horses going by.” (correct)
1.13 Pete: “I think I should lie down.” (correct)
2.02 Don: “I’m going to lie down for a minute.” (correct)
2.12 Don: “Can I take a shower and lie down?” (correct)
2.10 Don: “Do you want me to lay everything out for you?” (correct)
3.09 Don: “I’m going to go lie down.” (correct) [Note: The subtitles for episode 3.09 say that Don says “I’m gonna go lay down” which is incorrect. But it sounds a lot to me like he says “I’m going to go lie down,” so I gave him a pass.]
3.11 Don: “I’m going to lie down.” (correct)
3.12 Don: “Take a pill and lie down.” (correct)
2.08 Ken: “You need someone to lay down on the barbed wire so you can run over them.” (incorrect)
3.07 Henry: “Victorian ladies would get overwhelmed. Corsets and things. They’d need a place to lie down.” (correct)
1.04 Client: “I hate to be a pain in the ass, but if they didn’t just lay there so flat.” (incorrect)
3.03 Carla: “Maybe you should lie down. Sally!” (correct)
2.04 Sally: “Do you lay on top of her?” (incorrect)
2.11 Jane: “I lay on my pillow at the Sherry-Netherland Hotel.” (incorrect)
2.03 Jennifer: “I need to lay down.” (incorrect)
2.04 Katherine: “And I don’t care if you have to lay there. Put your shoes on!” (incorrect)
2.04 Gerry: “I’m sorry, I’ve gotta lay down.” (incorrect)
3.12 TV: “Then Governor Connally, after slumping to the left for a moment, lay on the floor of the rear seats.” (incorrect) (correct) — My mistake. The reporter is speaking in past tense.

I originally included three clips that I later decided to remove:

In episode 3.01, Sal says, “Our worst fears lie in anticipation,” which is correct. But he’s quoting Balzac so I wasn’t sure if he should get credit for it. In fact, he even follows up the line by pointing out, “That’s not me. That’s Balzac.” (The actual Balzac quote is “Our worst misfortunes never happen, and most miseries lie in anticipation.”).

In episode 3.05, Don uses the same Balzac quote after hearing Sal say it. Again, I was unsure whether or not to include it for the same reason. But I did like that the character he’s talking to replies, “Are you sure about that?”

In episode 3.09, Sal says, “I think if I get away from Lucky Strike and lay low from Roger for a day or two, everything will be fine.” I wasn’t sure if the common expression lay low is grammatically correct or not. So I looked it up. Dictionary.com says that lay low means to overpower or defeat (as in “to lay low one’s attackers”). The phrase Sal should have used is lie low which means to conceal oneself (as in “Until the dispute is settled, you would do best to lie low.”). So Sal’s usage is technically incorrect. But “lie low” falls strangely on my ears, and lay low is a common enough expression that I couldn’t decide whether to give it a pass or not, so I chose to simply not include the clip at all.

July 28, 2010

Stop Moose and Squirrel

Moose and Squirrel

I really hoped there would be some sort of statue or monument when I got there. But no.

July 26, 2010

How much for lower case?

ALL CAPS

July 14, 2010

The Clavin

Once upon an evening cheery, while I drank a mug of beer, he
Came into the Boston bar, descending from the upstairs door.
As I sipped, between drunk and buzzed, suddenly there the mailman was,
Sitting near me at the bar, at the end near Diane Chambers’ door.
“Another beer,” I ordered, sitting near Diane Chambers’ door.
Quoth Cliff Clavin, “Hiya, Norm.”

Ah, distinctly I recall how he enjoyed his alcohol
And Carla waited tables, serving drinks that Coach would pour.
Short of cash, much to my sorrow, twenty dollars I did borrow.
For instead of going home to Vera, I wished to drink some more.
Vera, my wife, who would rather that I drink no more,
Faceless here forevermore.

Cliff knew facts on lots of things: jet lag, cavemen, word meanings,
And he liked to share his knowledge of things he’d heard somewhere before.
Like the time Coach fell in love and pondered the big question of
How the heart works, a question he didn’t need an answer for.
A rhetorical question, one he didn’t need an answer for.
Quoth Cliff Claven, “It’s essentially an involuntary muscle, activated by electrical impulses…”

June 29, 2010

Animated Subway Tiles

Whenever I’m in the 42nd Street A/C/E station, I notice that the tile number 42’s along the wall look like consecutive frames of animation depicting a jumping or sinking number. There are similar tile 59’s at the 59th Street A/C/E station. They may appear elsewhere, too.

Today I decided to actually animate them.

Click to start the animation:


June 24, 2010

The Best 3-D Experience I Ever Had

I still own two film cameras. One is a Mamiya medium format camera. The other is a 1950 Stereo Realist 35mm 3-D camera. I’ve been creating and consuming 3-D content since I was young, using every technique I could learn about, including some that most people have never seen. I’m a proponent of 3-D movies in theory, but am disappointed with most of the movies I’ve seen in the format’s current resurgence. I have so many thoughts on the matter — including why I’m fascinated by 3-D, where I’d like to see it go from here, and what I think of Roger Ebert’s (and others’) anti-3-D stance — that I’ve considered purging them all in one giant post. This is not that post.

This post is just about the single best 3-D entertainment experience I ever had. I enjoyed it in the comfort of my own home, and it didn’t cost very much money. After watching the home video game console companies show off their 3-D games at last week’s Electronic Entertainment Expo, I thought I’d write about it, because my best 3-D experience was with 3-D gaming.

Ten years ago, I purchased a pair of Elsa Revelator 3-D Glasses for the PC. It cost me $34. The glasses connected to the computer with a thin wire that ran to a pass-through plug between the graphics card and the monitor. Combined with special software, it could turn any existing hardware-accelerated game into a true 3D experience using active shutter technology.

A quick definition of active shutter technology: an liquid crystal lens over each eye flickers between clear and opaque in sync with images onscreen that are rendered slightly offset for each eye. As long as the monitor refreshes quickly enough, the flicker is not noticeable, although the screen appears a bit dim. Since each eye only sees images rendered for one perspective, the brain perceives the image as 3-D.

The first game I played in 3-D was Tomb Raider (natch). The border of my monitor suddenly became a window, and I was looking into Lara Croft’s world. She became a fully rounded Barbie-sized figure running around a tiny landscape, firing at enemies. It was amazing. There were some glitches with the technology — occasional flashes of light when the glasses would lose sync with the monitor, and odd 3-D artifacts where ripples in a pond were supposed to refract light — but I could see the potential in 3-D gaming already.

The glasses came packaged with a demo version of a game I’d never heard of called “Thief 2.” This was the game that blew me away.

Unlike Tomb Raider, where you see your character on screen, Thief 2 is played in first person perspective. Your character is a thief and, unlike most other games, you don’t just run around shooting enemies as quickly as you can. The idea is to be sneaky. You hide in the shadows, avoid being seen, and creep around villages and castles to complete each level.

I sat in front of the computer with 3-D glasses on and room lights off. I wore headphones for total immersion, and the game used sound to great effect. My character’s footsteps were often the only sounds I heard as I snuck around the virtual landscape. But if I listened carefully, I could hear when a guard was coming so I could make sure I wouldn’t be caught. In 3-D, the hallways and streets had depth. Buildings had form. It really felt like I was there, sneaking around. It felt almost real.

Here’s a sample of gameplay:

I purchased the full version of the game and played it from start to finish over the next couple weeks. I’m not that much of a gamer, but I’d never had a gaming experience that made my heart race so much, that really transported me into the game world. I’ve played virtual reality games with headgear-mounted goggles and motion tracking, but this was so much better.

I still remember clearly a level late in the game where I had to walk across a rafter high above the ground. When I looked down, I could actually see the distance I would fall to the floor below if I slipped. In 2-D, the thin beam of wood I was standing on would have been on the same plane as everything else on the screen. But this felt like a real beam of wood high above a real floor. I’d never been so nervous playing a game as I was in that moment.

I wanted to tell everyone to get these glasses. Why on Earth would anyone play games the old flat way? This is how games should be played! This should be mainstream! Why weren’t the video game consoles of the time making games that would work with the same technology?

The answer, in part, is that standard televisions didn’t have a high enough refresh rate to make the experience worthwhile. A slower refresh rate makes the flickering of active shutter glasses noticeable, which is very unpleasant. So 3-D games in home consoles would have to wait.

And now they’re coming. New TVs have high refresh rates, and console makers are taking advantage of that. The 3-D glasses no longer need to be tethered by a thin wire. They stay in sync wirelessly. But now that the technology has caught up, I’m not so sure everyone else will have the same amazing experience I had.

When I played Thief 2, I was a bachelor living by myself. I could turn out the lights, sit a couple feet from the screen, and totally immerse myself in the game without anyone caring. I think that’s a big reason why I was so sucked in. With a game console, the TV often sits on the other side of the living room, rather than right in front of your face. At that distance, the depth is a cool effect, but not an all-encompassing experience (unless it’s a very large TV).

I predict that people will respond to 3-D games in a segmented way depending on their circumstances. People who play alone without worrying about being antisocial will become immersed in first person shooters; they will be transported into the world of the game. People who play more socially or further from the screen will benefit from 3-D in a more subtle way; their experience will be similar to getting a new game console that can render graphics more realistically. It will be a cool special effect, but not a whole new way of experiencing a game. With the high cost of today’s wireless 3-D glasses, and the reluctance people may have to sit around wearing dark glasses indoors, I’m not optimistic that 3-D games will be huge any time soon outside the “bachelor” demographic.

Ten years after my experience with Thief 2, I still think of it as a benchmark for what 3-D gaming can be. But perhaps someone will come up with some new and unexpected use of 3-D in video games that will make me realize that Thief 2 was just a beginning, and that my experience ten years ago was the tip of the iceberg.

(I’m excited to see what’s offered for Nintendo’s upcoming 3-D glasses-free handheld console. I suspect that the 3-D screen is too small to really immerse you like I was with Thief 2, but is small enough that it could be used as an effective window into another world. The device is only experienced by one person at a time by design, and I think all these factors could inspire some very creative game experiences.)

Incidentally, while the Elsa Revelator glasses are no longer available, nVidia does sell a similar product (although it’s unfortunately more expensive). But if you’re a PC gamer, I highly recommend you give them a try.

June 16, 2010

Idea: HBO vs HBO fighting game

The fighting genre of video games has some crossover titles like the Marvel vs Capcom series that pits Marvel Comics characters against fighters from Capcom’s games. So you could end up with Iron Man fighting a Street Fighter character, for example.

I’d like to see a crossover fighting game that pits characters from various HBO TV series against one another in fights to the death in locations from their shows.

You could have Ruth Fisher vs Larry David fighting on the set of Bill Maher’s show. Or pit Sookie Stackhouse against Rich Hall in the Sopranos’ kitchen. Or Wembley Fraggle vs Ali G in the Crypt Keeper’s crypt.

Everyone would have different strengths, weapons, and special attacks. Hank Kingsley’s all-powerful Hey Now of Death would inflict major damage, but he’d be vulnerable to the Dennis Miller Ravaging Rant and Tracey Ullman’s Go Home Grapple.

It’s a fight to the finish. There can HBOnly one.

June 2, 2010

Idea: The Inverse of the Guggenheim

The Guggenheim Museum has locations in New York, Venice, Bilbao, Berlin, and soon Abu Dhabi. The New York location was famously designed by Frank Lloyd Wright, and resembles an upside down wedding cake attached to a more conventional structure:

Looking at the spiral, I realized that the inverse of the building might also be an interesting structure. That is to say, if you put a large box around the Guggenheim, and then you remove the space taken up by Wright’s design, you’re left with another design for a building.

This view is from the opposite corner as the first image above. The cutout area facing us is where the tower was attached in the original design. I’ve made this building’s footprint a little larger than the original museum’s footprint to allow for more art gallery space, since otherwise the bowl (left by the cake’s absence) is so large that there’s not much building left.

While this design loses Wright’s skylight, it gains a colosseum-like courtyard that could be used as a sculpture garden, with windows that look down onto it from every floor. Here’s what it might look like if you’re standing in the garden:

Unfortunately, I have no idea what the interior of this building would be like, and I love the interior of Wright’s Guggenheim. I’ve often thought my ideal layout for a museum would just be one long hallway: you start at one end, finish at the other, and you know you’ve seen everything in between. Wright’s spiral gallery accomplishes that, being basically a hallway that follows a ramp. Visiting the inverted building would probably be a more conventional experience of moving from room to room.

Interestingly, the Guggenheim museum recently ran a competition called Contemplating the Void which invited people to re-imagine the museum’s rotunda. Perhaps I was thinking about it subconsciously when this idea came to me today. You can see the contest entries on Flickr and see the winners here.

May 12, 2010

Meet Brent Farley

Do you remember the father in the movie Gremlins? His name was Randall Peltzer, and he was a struggling inventor, constantly trying to find success with his latest inventions. He gave his products names like The Bathroom Buddy, and The Peltzer Juicer. He was full of ideas, and built his own prototypes, but never quite found success.

Brent Farley is a real-life inventor in the spirit of Randall Peltzer. I visited him recently as part of my ongoing photo documentary project about contemporary inventors, and put together this video portrait (I recommend watching full-screen):

May 6, 2010

Idea: Put a dishwasher in the bedroom

I don’t know if it’s true for every dishwasher, but mine makes the most soothing sounds. The humming machinery, revolving spray-arms, and trickling water combine to make a churning rhythm that must trigger some subconscious memory of being in the womb. All I know is that I’ve never had a dishwasher that was so relaxing.

It makes different sounds in different stages of the wash. Sometimes it’s mostly white noise. Sometimes it sounds like a babbling brook. Sometimes it’s constant, and sometimes it has rhythm like a mother’s hearbeat. But all of it is blissful.

So how about installing one in the bedroom? If I could hear the dishwasher from my bed, I think I would sleep most soundly. And I’d be more likely to actually remember to run the dishwasher.

Of course it would be a hassle to load and unload a dishwasher in the bedroom. And I don’t have enough dirty dishes to run it every night. So I guess I would settle for a white noise sound machine with a Dishwasher setting. I’ve never liked those machines — the tinny speakers don’t sound at all like the real thing — but as long as they’ve already got settings for Ocean, Summer Night, and Rain Forest, how hard could it be to add Dishwasher? I’d have to hook it up to a speaker system with bass to get the really low churning sounds that are so satisfying.

Here’s a small soundbite of one cycle:








Aaaaaahh.

April 21, 2010

Idea: eBooks that watch you read

Every device is an eReader these days. Some are dedicated e-ink devices, and some are multipurpose gadgets that have (or will soon have) front-facing cameras. Presumably those cameras are intended for video chat. But as long as the cameras are there, I think eReader software should take advantage of those cameras, too.

Using existing face detection technology, here are some things your eReader could do:

Gather analytics data: Movie studios do test screenings where they gauge how much audiences laugh or cry, and at what point in the movie. Books can’t do that. But what if the book were watching you? It could anonymously (with your consent) send data back to the publisher about where you were in the book when you smiled. This could be good feedback for the author, who would learn which jokes were hits and which were misses.

Dynamically change text size: Instead of setting your preferred font size, you can set your preferred apparent font size. As you move your head closer and further away from the page, the font adjusts accordingly. (Although I can’t come up with a real reason why I would use this feature).

Automatic page scrolling: With eye-tracking, the device could see when you’re reaching the bottom of the page, and scroll accordingly.

Advertising fodder: Imagine an ad for Stephen King’s new book: it’s a photo grid of real people’s faces while they’re engrossed in the pivotal and terrifying chapter where something really gruesome happens. Perhaps the eBook takes the photo without telling you, and it’s saved locally on your device. At the end of the book you get the opportunity to submit it, and you get some cash and a free copy of his next book if they use your photo to advertise this one.

Special edition of 1984: Every time you get to a page with the phrase “Big Brother,” the camera takes a photo of you and posts it on-line.

UPDATE: Well, it didn’t take long for someone to point out in the comments that Wired has already covered this territory. Hrm. I guess I’ll do some more research before I post my other related idea: eye-tracking high dynamic range photos that adjust the exposure according to the part of the image you’re looking at.

Previously: Idea: Fun With Facial Recognition

April 13, 2010

Announcing a new blog: SundayMagazine.org

Short version:
I’ve launched a spinoff blog from Ironic Sans called Sunday Magazine. Every Friday I post the most interesting articles from the New York Times Sunday Magazine that was published exactly 100 years ago that weekend. You can get each week’s articles (probably one to six per week) by subscribing to the RSS feed, or following @sundaymagazine on Twitter, or by becoming a fan on Facebook.

It is not in any way affiliated with the New York Times. All of the Times articles I post are from before 1923, which means they are in the public domain.

Long version:
The New York Times Sunday Magazine is full of interesting articles about politics, science, crime, life, language, and human interest. It features fantastic writing and photography. It’s my favorite section in the paper.

It turns out that no matter how far back you go towards the supplement’s 1896 debut, the Magazine Section (as it was called back then) was always filled with amazing long-form articles, including many that are as interesting today as they were then. Some even more so. I stumbled upon this fact on April 1, when I began to get annoyed with every website’s need to pull some sort of prank. I wondered if companies did this sort of thing back at the turn of the last century. Searching for old articles about April Fool’s Day, I found this great article published in the Times on March 31, 1912:

(Note: All images of articles in this post can be clicked to enlarge; even bigger PDFs available via links below each image)

Now April Fool Originated And Some Famous Pranks

HOW “APRIL FOOL” ORIGINATED AND SOME FAMOUS PRANKS (PDF)

Everything about that article is wonderful. The writing style, the stories, and the illustrations are all quaint by today’s standards, but that makes it all so charming. It’s worth downloading the PDF to read it all, or any portion of it. Here is one of my favorite passages:

A hundred years ago [children] used to say, “Sir, your shoe’s unbuckled.” Today, their successors cry out, “Mister, your shoe’s untied!” A more elaborate piece of waggery has endured up to the present time practically its original form.

“Sir, there’s something out of your pocket.”
“Where?”
“There!”
“What?”
“Your hand, sir!”

Or again a boy and a lady enter into this dialogue.
“Ma’am, you have something on your face.”
“Indeed! What is it?”
“Your nose, ma’am.”

In all cases the ultimate rejoinder is accompanied with a burst of laughter and the shout of “April fool!”

Another passage describes a prank pulled by the Evening Star newspaper in London, which comes closer to the kind of corporate pranks we see today, although a bit more mean-spirited:

On March 31, 1846, that paper solemnly informed its readers that a magnificent collection of asses would be exhibited in the Hall of Agriculture at Islington. A great crowd of staring and struggling human being filled up the hall long before noon, and not for some time did it dawn upon anybody that they themselves were forming the collection that had been advertised.

Could you even fill a room today by advertising a donkey exhibit? The article is full of stories like this, pranks and characters long forgotten. I thought I might sit on it for a year, and post it next April Fool’s Day. But I wanted to learn more about the article so I could post it with context. I needed to research the various background characters and then-famous pranksters mentioned in the article to provide annotation. And the more I thought about it, the more I began to wonder: could I find other interesting articles in the Times from around the same period?

I originally found the article on the NYTimes website, where all of their content pre-1923 is freely available, having fallen into the public domain. But their online archives are difficult to browse unless you have specific keywords you’re searching for. I noticed that this article was published on a Sunday, but I didn’t know what section it was in. I didn’t know if the Times even had a magazine back then. To find out, I went to the Microforms Room of the main branch of the New York Public Library.

Sure enough, the article was in the “Magazine Section” of the newspaper. I wondered what other interesting articles I could find the in the Magazine Section. So I rewound the microfilm one week and found the Magazine Section for March 24, 1912.

I think my jaw actually dropped when I saw this:

French Savant Tells of Life on Venus and Mars

FRENCH SAVANT TELLS OF LIFE ON VENUS AND MARS: Conditions Resemble Those on the Earth (PDF)

What the hey-now? Check out those awesome drawings. They depict the zoologist Edmond Perrier’s descriptions of “frogs as big as cows” on Venus and “beautiful plumage” of birds on Mars. It’s almost like he imagined the world of Avatar 98 years ago, a bit closer to home. And look at those large-chested Martians with headlights on their fingertips!

Here’s how Perrier described Venus:

The dampness of the atmosphere on Venus favors the growth of ferns. The development of flowers from the more primitive forms of plants must be slow and probably has not yet been accomplished on Venus. This lack means the absence also of bees, butterflies, perhaps of ants and of other insects which depend partly or entirely on flowers for their food.

Venus, then, is the home of insects like grasshoppers, or dragon-flies, or roaches, grown to an enormous size; of large batrachians, frogs as big as our cows, of innumerable and gigantic reptiles like those which once filled our earth, ichthyosauri, pterodactyls, iguanodons. Man is absent; indeed the race of mammals may not yet have appeared, in even the humblest form.

That’s not the case on Mars, where people evolved similarly to Earthlings:

[The Martian] is very tall, because the force of gravity is so feeble; he is very fair, with blue eyes, because there is so little light or heat; his jaws are narrow and the top of his head is large, because he has been evolving away from the animals for a much longer period than we. The Martian noses would be long and the ears large. The Martian’s lungs and consequently his chest would be enormous, on account of the thin atmosphere, and his legs would be very slender, because little effort is needed to walk.

What a find.

This fantastic article seems like something out of Amazing Stories, and it’s just been sitting there in the New York Times Magazine archives for the past 98 years. As far as I can tell, nobody has written about it. A Google Search for the article brings up only one result: the PDF buried in the nytimes.com archive. It hasn’t been mentioned anywhere else that Google indexes, although a little more information is available about the French scientist. (I’ll have more to say about that on the new blog on March 24, 2012.)

I was eager to find other gems like this. But with so many years of archives available, where would I begin? I decided to start with the New York Times Sunday Magazine from exactly 100 years ago, and make my way forward. So I found the microfilm reel for April, 1910. In just the first week’s issue, I found several interesting articles. Zooming ahead, I found several more. Every week there were articles that made me think I just had to write a blog post about this treasure trove of fascinating reading material.

I started working on a post featuring some of the articles I found covering a two month period of Sunday Magazines. Omitting all but the ones I found most interesting, I was able to pare it down to just 30 articles. But that’s still too many to reasonably expect any of you to read at once. That’s 30 articles stuffed into one blog post.

And so I decided the best way to share my findings is to dole out a few of my favorite articles from each week on a new blog: SundayMagazine.org. I have a couple weeks’ worth of posts up, and the next two months’ worth already in the hopper. They range from historically interesting to downright bizarre. I hope that you’ll see it as a new source of reading material. You can find out about new articles, posted every Friday, by subscribing to the RSS feed, or following @sundaymagazine on Twitter, or by becoming a fan on Facebook.

April 9, 2010

Shower Poll

Sometimes I get blog post ideas in the shower. You won’t be surprised to learn that this is one of them.

I noticed that I always get in the shower on the end opposite the shower head. My thinking is that if the water is the wrong temperature, it’s only going to hit my feet. But I’ve heard of people who get in the shower on the head-side. I don’t understand this. What do they do to protect their faces and bodies against possibly-wrong-water-temperature? Duck below the water level?

So that got me wondering:


[People reading via RSS may need to visit the site to see the poll]

And then I started thinking about the movie Psycho. Marion Crane gets in the shower on the side opposite the shower head, but has the curtain pulled back so far that she’s practically entering in the middle. But then she turns on the shower after she steps in. That seems like a terrible idea. How do you know the water is the right temperature? I always turn on the water before stepping in.

So that got me wondering:


[People reading via RSS may need to visit the site to see the poll]

If the answer to any of these is “other,” or if you have any other shower insights you’d like to share (Do you do anything weird in the shower? No, I mean like washing dishes or something), please do so in the comments.

Related: Eyeglasses and the pushing up thereof
Related: Choose Wisely

March 31, 2010

Idea: A new kind of volume control

A few weeks ago, I thought to myself, “Hey, someone should make a volume control that doesn’t go from ‘quiet’ to ‘loud’ but instead adjusts the audio from ‘whisper’ to ‘shout’.”

That lead to, “Maybe I can actually build that. It could be funny.”

Then I thought, “I should use the new HTML5 <audio> element. It’s timely. And it’s a good chance for me to learn how it works.”

Then I thought, “But what should I use as the audio sample? I know, I’ll use a recording of myself reciting ‘Mary Had A Little Lamb,’ as homage to Thomas Edison. Because what I’m doing is clearly as revolutionary as what he did.”

Next thing I knew, I was recording myself shouting ‘Mary Had A Little Lamb,’ wondering if the neighbors could hear me, and feeling rather silly. The more I worked on it, the more absurd the whole idea seemed.

But I got it working. Sort of. It only works in Firefox. So,with apologies to people who don’t use Firefox, or aren’t willing to fire it up just for a laugh, here is my revolutionary new audio player that adjusts the volume from “whisper” to “shout”:

(the image is a link to the actual player, which gets its own page)

See also: Garrett Morris

March 2, 2010

Idea: The Email Abstract Field

Sometimes I write too-long emails. Before I hit send, it occasionally occurs to me that if I got an email that long I would probably dread reading it. But there are times when a long email is necessary. For example, sometimes you need to tell a company every detail of how awful your experience with their product was before you ask for a refund. Or you need to explain to your boss how much money and resources your company is wasting by not recycling before you pitch your idea to help the environment and the bottom line.

If they can only get through my first nine paragraphs, they’ll get to the part where where you explain why you’re writing.

When I find myself in this situation, I sometimes start the email with the heading: “Short Version:” and then a brief abstract. I give more detail than I could in the subject line, but I still keep it to just a few sentences. I say why I’m writing and what I want from the person I’m writing to.

The I write “Long Version:” and fill in all the gory details in as many paragraphs as I need.

For example, my subject line might say: “I had a terrible time at your hotel.”

The abstract might say: “I stayed at your hotel from January 3-7, 2010 in room 227. It was one awful day after another, the room was filthy, and I think the maid stole my watch. I would like a refund. More details below.”

And then the body would give my long tale of woe about how everything went wrong from the moment I arrived to the moment I checked out. I don’t have to worry that I buried the lede in the last paragraph.

Which gets me to my point: As the occasional recipient of rambling emails, I think this feature should be automatic in email programs. It could be a sometimes-hidden field like the bcc: field is in many email programs, or perhaps a popup abstract field could be triggered when you hit “Send” on an email beyond a certain length. It’s probably too late to make a new field standard in all email, but maybe Google can put it in their Gmail Labs for people like me.

February 23, 2010

They Don’t Make Computer Manuals Like They Used To

My family’s first computer was a Franklin Ace 1000. I think we got it in 1983. Franklin Ace computers were clones of Apple II computers, which eventually prompted a lawsuit from Apple and a court ruling that operating systems can be protected by copyright. The computers may have been clones, but the Franklin manuals were definitely original.

I recently found copies of manuals for the Franklin Ace 1000 and its predecessor the Ace 100. They were similar computers, so the manuals share a lot of content in common. Both are pretty incredible.

For example, the manual for the Franklin Ace 100 begins with about 40 pages of computer basics (What are they? What can they do? etc). And then, on page 40, two thirds of the way down the page, there is a chapter heading called “The Ancestral Territorial Imperatives of the Trumpeter Swan.” Here’s how the chapter begins:

I like how low-tech the manual is. The whole thing is done in a Courier typeface, with chapter headings in all-caps. Here’s how the same chapter heading appeared in the manual for the later Franklin Ace 1000:

You can see that this manual is more designed. There are friendlier fonts. There are cute cartoons of Benjamin Franklin throughout. But some of the written humor is lost. Gone is the reference to a “disgustingly cute phrase.” The chapter heading is cushioned with “A good title for this section might be…” This version of the joke is a bit too on-the-nose for me.

But the Ace 1000 manual isn’t just a watered down version of the Ace 100 manual. It has its own jokes, including several humorous glossary entries. For example, the first chapter of the manual lists things you can do with a computer, including “get a list of recommendations for wines to serve with Terrine Maison.” In the glossary, you’ll find Terrine Maison helpfully defined between entries for source and utility program:

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February 19, 2010

Esoteric Comic #5

Hulk's MASH

February 10, 2010

Idea: The Russian Roulette Chair

You go through your mundane workday without anything exciting happening. But what if you had a chair that was constructed in such a way that every time you sat in it, there was a 1 in 3,000 chance it would break apart, sending you falling to the floor? You’d have a little bit of nervous excitement every time you sat.

How often do you sit in your chair? Four or five times a day? More? With a 1 in 3,000 chance of falling, you might fall once in a year or two. That’s not too bad. But you’ll be on edge the whole time. Will today be the day? Could be!

How does it work? I haven’t gotten that far. I imagine some combination of engineering and programming. But once that’s figured out, you can go through every workday with the same nervous excitement as a secret agent wondering if today’s the day his nemesis will finally catch up to him. But with far more mundane consequences.

For maximum effect, get one for everyone in your office. Now you’ve got 50 people each with a 1 in 3,000 chance of falling every time they sit. If everyone sits 5 times a day, the odds are that someone will fall once every few weeks. That’s just often enough to give everyone else in the office a hearty laugh, and remind them that they could be next.

January 26, 2010

60 Seconds in the Life of a Subway Window

Part 39 in an ongoing series of (approximately) 60 Second Films.

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